Age/Gender: 21, Male
Location: Leesburg, VA
Job: Student
God didn't create man, man created him.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 6,500 / 6,940
Exp. Rank #: 2,726
Voting Pow.: 6.64 votes
BBS Posts: 73 (0.03 per day)
Flash Reviews: 67
Music Reviews: 0
Trophies: 0
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All Flash Reviews
67 Reviews | 10 w/ Responses
Like Vannius said, comment for the game is actually a poor description of the gameplay.
It is a poor knock off and the physics in it are complete shit. The graphics were at least decent. Create your own game and stop riding the coat tails of others.
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It was almost a 10 star game for me, but the challenges where it took a ridiculously short amount of time to complete were sometimes impossible to meet.
For instance, the SMG-PK2 had a magazine of 16 rounds on the speed run. There are 18 targets, so you have to reload at some point and you have 3 seconds to get an expert rating. The problem is that it takes 3 seconds to empty your clip (assuming you hit 16 targets) and reload. You would have to hit 2 targets in less than a second, not to mention you cannot refire the same gun until almost a second AFTER you reload it. It's loaded and ready to go, but it won't let you fire until well after the clip is in.
Really pissed me off and I had to stop playing after I got everything for the P-90 except that part of the achievement.
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So I don't see the need for making this into a flash when all you do is replace all the cards so no matter what you pick, your card won't be up there.
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"Great game except for a few minor problems"
You need more button options as I found myself scoring on myself or randomly shooting the ball when I was trying to tackle somebody. Also, the outer edges of the goals seemed a bit off. When it looked as if the ball would bounce into the goal (or straight into it sometimes), it would bounce off at a strange angle away from the goal.
Other than those two problems, it was a fun game to play foe a while.
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Only problem is that it does get boring after a while. Maybe adding some more player input features (targeting specific enemy buildings, controlling AA guns, etc.) would help to quell the boredom once your base is pretty much set.
Also, if it is possible, change the different building looks after you upgrade because they look the same. You did distinguish them by changing their weapon color, but it would be much cooler if the building changed as well.
Lastly, a better story would be great. The premise itself is fine, but it would make the game even more awesome if you had an engaging plot to go with it.
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The saw blades (or whatever they were) would kill you well before you touched them if you were walking or jumping/falling on them. it made the game MUCH more annoying, but it did not stop me from beating it. Great job and a very clever idea. Hopefully you'll be making a sequel.
P.S. It was still very laggy even with the settings set to their lowest, so see if you can fix anything on your end or I will have to get a better computer : (
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I've just been recently looking through your other videos and found this.
Animation was pretty well done, as it is in most of your videos, and the jokes (which were really observations) were spot on.
Too much QQ from Bryce and not enough pew pew.
Good job!
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ROOOOOOOOOOAAAAAAAAAAAAAAARRRRRRRRRRR !!!!!!!!
Quick game that has a Maus-like appeal to it. Funny audio, good visuals, and solid gameplay make this worth playing.
If you can make a sequel or a longer version with more power-ups, it will definitely be a hit.
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I don't know why you would try and make a flash game out of Dead Space. You didn't replicate what made the original game fun in the first place at all. The game doesn't work well, the controls are buggy, you can't move when you aim (what is this RE4 or 5?), no scary sound...nothing really good about it.
I will say the graphics were OK, but that doesn't matter if you can't stand to play the game for under a minute.
My recommendation would be to drop this project entirely because those who have played the game will be entirely disappointed. Try something that is less complicated so you can work on your flash ability before you try tackling something like this again.
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One click keeps filling up the pint to the point of it overflowing.
Looks like a decent time waster for St. Patrick's day though (late on the release?).
Author's Response:
The fill is gradual
Try letting the pint run down to about half before clicking
If you have any more problems PM me
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